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49 ID3D11CommandList* pd3d11CommandList);
55 CComPtr<ID3D11CommandList> m_pd3d11CommandList;
Base interface for a reference counter object that stores the number of strong and weak references an...
Definition: ReferenceCounters.h:44
Template class implementing base functionality of the command list object.
Definition: CommandListBase.hpp:48
Command list implementation in Direct3D11 backend.
Definition: CommandListD3D11Impl.hpp:42
CommandListD3D11Impl(IReferenceCounters *pRefCounters, RenderDeviceD3D11Impl *pDevice, ID3D11CommandList *pd3d11CommandList)
Definition: CommandListD3D11Impl.cpp:40
~CommandListD3D11Impl()
Definition: CommandListD3D11Impl.cpp:48
ID3D11CommandList * GetD3D11CommandList()
Definition: CommandListD3D11Impl.hpp:52
Render device implementation in Direct3D11 backend.
Definition: RenderDeviceD3D11Impl.hpp:40
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37