Diligent Engine  v.2.4.g
CommandQueueD3D12.h
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1 /*
2  * Copyright 2019-2021 Diligent Graphics LLC
3  * Copyright 2015-2019 Egor Yusov
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
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7  * You may obtain a copy of the License at
8  *
9  * http://www.apache.org/licenses/LICENSE-2.0
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27 
28 #pragma once
29 
32 
33 #include "../../../Primitives/interface/Object.h"
34 
36 
37 // {D89693CE-F3F4-44B5-B7EF-24115AAD085E}
38 static const INTERFACE_ID IID_CommandQueueD3D12 =
39  {0xd89693ce, 0xf3f4, 0x44b5, {0xb7, 0xef, 0x24, 0x11, 0x5a, 0xad, 0x8, 0x5e}};
40 
41 #define DILIGENT_INTERFACE_NAME ICommandQueueD3D12
42 #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
43 
44 #define ICommandQueueD3D12InclusiveMethods \
45  IObjectInclusiveMethods; \
46  ICommandQueueD3D12Methods CommandQueueD3D12
47 
48 // clang-format off
49 
52 {
54  VIRTUAL Uint64 METHOD(GetNextFenceValue)(THIS) CONST PURE;
55 
57 
63  VIRTUAL Uint64 METHOD(Submit)(THIS_
64  Uint32 NumCommandLists,
65  ID3D12CommandList* const* ppCommandLists) PURE;
66 
68  VIRTUAL ID3D12CommandQueue* METHOD(GetD3D12CommandQueue)(THIS) PURE;
69 
71  VIRTUAL Uint64 METHOD(GetCompletedFenceValue)(THIS) PURE;
72 
74  VIRTUAL Uint64 METHOD(WaitForIdle)(THIS) PURE;
75 
77  VIRTUAL void METHOD(SignalFence)(THIS_
78  ID3D12Fence* pFence,
79  Uint64 Value) PURE;
80 };
82 
83 #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
84 
85 #if DILIGENT_C_INTERFACE
86 
87 // clang-format off
88 
89 # define ICommandQueueD3D12_GetNextFenceValue(This) CALL_IFACE_METHOD(CommandQueueD3D12, GetNextFenceValue, This)
90 # define ICommandQueueD3D12_Submit(This, ...) CALL_IFACE_METHOD(CommandQueueD3D12, Submit, This, __VA_ARGS__)
91 # define ICommandQueueD3D12_GetD3D12CommandQueue(This) CALL_IFACE_METHOD(CommandQueueD3D12, GetD3D12CommandQueue, This)
92 # define ICommandQueueD3D12_GetCompletedFenceValue(This) CALL_IFACE_METHOD(CommandQueueD3D12, GetCompletedFenceValue,This)
93 # define ICommandQueueD3D12_WaitForIdle(This) CALL_IFACE_METHOD(CommandQueueD3D12, WaitForIdle, This)
94 # define ICommandQueueD3D12_SignalFence(This, ...) CALL_IFACE_METHOD(CommandQueueD3D12, SignalFence, This, __VA_ARGS__)
95 
96 // clang-format on
97 
98 #endif
99 
100 DILIGENT_END_NAMESPACE // namespace Diligent
DILIGENT_END_INTERFACE
#define DILIGENT_END_INTERFACE
Definition: DefineInterfaceHelperMacros.h:88
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition: InterfaceID.h:54
VIRTUAL
#define VIRTUAL
Definition: DefineInterfaceHelperMacros.h:83
DILIGENT_BEGIN_INTERFACE
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition: CommonDefinitions.h:97
Diligent::IObject
Base interface for all dynamic objects in the engine.
Definition: Object.h:41
Diligent::Uint64
uint64_t Uint64
64-bit unsigned integer
Definition: BasicTypes.h:50
THIS
#define THIS
Definition: DefineInterfaceHelperMacros.h:81
PURE
#define PURE
Definition: DefineInterfaceHelperMacros.h:85
Diligent::ICommandQueueD3D12
Command queue interface.
Definition: CommandQueueD3D12.h:51
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition: CommonDefinitions.h:86
CONST
#define CONST
Definition: DefineInterfaceHelperMacros.h:84
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
METHOD
#define METHOD(Name)
Definition: DefineInterfaceHelperMacros.h:87
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition: CommonDefinitions.h:82
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37
THIS_
#define THIS_
Definition: DefineInterfaceHelperMacros.h:82