Diligent Engine  v.2.4.g
Constants.h
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3  * Copyright 2015-2019 Egor Yusov
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27 
28 #pragma once
29 
32 
33 #include "../../../Primitives/interface/BasicTypes.h"
34 
36 
37 #define DILIGENT_MAX_BUFFER_SLOTS 32
40 
42 #define DILIGENT_MAX_RENDER_TARGETS 8
43 
45 #define DILIGENT_MAX_VIEWPORTS 16
46 
48 #define DILIGENT_MAX_RESOURCE_SIGNATURES 8
49 
50 static const Uint32 MAX_BUFFER_SLOTS = DILIGENT_MAX_BUFFER_SLOTS;
51 static const Uint32 MAX_RENDER_TARGETS = DILIGENT_MAX_RENDER_TARGETS;
52 static const Uint32 MAX_VIEWPORTS = DILIGENT_MAX_VIEWPORTS;
53 static const Uint32 MAX_RESOURCE_SIGNATURES = DILIGENT_MAX_RESOURCE_SIGNATURES;
54 
55 DILIGENT_END_NAMESPACE // namespace Diligent
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition: CommonDefinitions.h:86
DILIGENT_MAX_BUFFER_SLOTS
#define DILIGENT_MAX_BUFFER_SLOTS
The maximum number of input buffer slots. D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT == 32.
Definition: Constants.h:39
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
DILIGENT_MAX_VIEWPORTS
#define DILIGENT_MAX_VIEWPORTS
The maximum number of viewports.
Definition: Constants.h:45
DILIGENT_MAX_RESOURCE_SIGNATURES
#define DILIGENT_MAX_RESOURCE_SIGNATURES
The maximum number of resource signatures that one pipeline can use.
Definition: Constants.h:48
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition: CommonDefinitions.h:82
DILIGENT_MAX_RENDER_TARGETS
#define DILIGENT_MAX_RENDER_TARGETS
The maximum number of simultaneous render targets.
Definition: Constants.h:42
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37