Diligent Engine  v.2.4.g
DXGITypeConversions.hpp
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27 
28 #pragma once
29 
32 
33 #include <dxgi.h>
34 #include "GraphicsTypes.h"
35 
36 namespace Diligent
37 {
38 DXGI_FORMAT TexFormatToDXGI_Format(TEXTURE_FORMAT TexFormat, Uint32 BindFlags = 0);
39 TEXTURE_FORMAT DXGI_FormatToTexFormat(DXGI_FORMAT DXGIFormat);
40 DXGI_FORMAT TypeToDXGI_Format(VALUE_TYPE ValType, Uint32 NumComponents, Bool bIsNormalized);
41 
42 GraphicsAdapterInfo DXGI_ADAPTER_DESC_To_GraphicsAdapterInfo(const DXGI_ADAPTER_DESC1& dxgiAdapterDesc);
43 
44 } // namespace Diligent
Diligent::GraphicsAdapterInfo
struct GraphicsAdapterInfo GraphicsAdapterInfo
Definition: GraphicsTypes.h:1829
Diligent::DXGI_ADAPTER_DESC_To_GraphicsAdapterInfo
GraphicsAdapterInfo DXGI_ADAPTER_DESC_To_GraphicsAdapterInfo(const DXGI_ADAPTER_DESC1 &dxgiAdapterDesc)
Definition: DXGITypeConversions.cpp:457
Diligent::VALUE_TYPE
VALUE_TYPE
Value type.
Definition: GraphicsTypes.h:49
NumComponents
D3D10_SB_OPERAND_NUM_COMPONENTS NumComponents
Definition: DXBCUtils.cpp:519
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
Diligent::Bool
bool Bool
Boolean.
Definition: BasicTypes.h:59
Diligent::TEXTURE_FORMAT
TEXTURE_FORMAT
Texture formats.
Definition: GraphicsTypes.h:328
Diligent::TypeToDXGI_Format
DXGI_FORMAT TypeToDXGI_Format(VALUE_TYPE ValType, Uint32 NumComponents, Bool bIsNormalized)
Definition: DXGITypeConversions.cpp:36
Diligent::TexFormatToDXGI_Format
DXGI_FORMAT TexFormatToDXGI_Format(TEXTURE_FORMAT TexFormat, Uint32 BindFlags=0)
Definition: DXGITypeConversions.cpp:276
GraphicsTypes.h
Diligent::DXGI_FormatToTexFormat
TEXTURE_FORMAT DXGI_FormatToTexFormat(DXGI_FORMAT DXGIFormat)
Definition: DXGITypeConversions.cpp:437
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37