Diligent Engine
v.2.4.g
Graphics
GraphicsEngineOpenGL
interface
DeviceContextGL.h
Go to the documentation of this file.
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/*
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* Copyright 2019-2021 Diligent Graphics LLC
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* Copyright 2015-2019 Egor Yusov
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* In no event and under no legal theory, whether in tort (including negligence),
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* contract, or otherwise, unless required by applicable law (such as deliberate
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* and grossly negligent acts) or agreed to in writing, shall any Contributor be
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* liable for any damages, including any direct, indirect, special, incidental,
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* or consequential damages of any character arising as a result of this License or
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* out of the use or inability to use the software (including but not limited to damages
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* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
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* all other commercial damages or losses), even if such Contributor has been advised
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* of the possibility of such damages.
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*/
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#pragma once
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#include "../../GraphicsEngine/interface/DeviceContext.h"
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DILIGENT_BEGIN_NAMESPACE
(
Diligent
)
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struct
ISwapChainGL;
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// {3464FDF1-C548-4935-96C3-B454C9DF6F6A}
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static
const
INTERFACE_ID
IID_DeviceContextGL =
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{0x3464fdf1, 0xc548, 0x4935, {0x96, 0xc3, 0xb4, 0x54, 0xc9, 0xdf, 0x6f, 0x6a}};
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#define DILIGENT_INTERFACE_NAME IDeviceContextGL
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#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
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#define IDeviceContextGLInclusiveMethods \
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IDeviceContextInclusiveMethods; \
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IDeviceContextGLMethods DeviceContextGL
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// clang-format off
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DILIGENT_BEGIN_INTERFACE
(
IDeviceContextGL
,
IDeviceContext
)
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{
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VIRTUAL
bool
METHOD
(UpdateCurrentGLContext)(
THIS
)
PURE
;
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VIRTUAL
void
METHOD
(SetSwapChain)(
THIS_
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struct
ISwapChainGL
* pSwapChain)
PURE
;
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};
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DILIGENT_END_INTERFACE
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#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
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#if DILIGENT_C_INTERFACE
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// clang-format off
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# define IDeviceContextGL_UpdateCurrentGLContext(This) CALL_IFACE_METHOD(DeviceContextGL, UpdateCurrentGLContext, This)
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# define IDeviceContextGL_SetSwapChain(This, ...) CALL_IFACE_METHOD(DeviceContextGL, SetSwapChain, This, __VA_ARGS__)
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// clang-format on
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#endif
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DILIGENT_END_NAMESPACE
// namespace Diligent
DILIGENT_END_INTERFACE
#define DILIGENT_END_INTERFACE
Definition:
DefineInterfaceHelperMacros.h:88
Diligent::ISwapChainGL
Exposes OpenGL-specific functionality of a swap chain.
Definition:
SwapChainGL.h:49
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition:
InterfaceID.h:54
VIRTUAL
#define VIRTUAL
Definition:
DefineInterfaceHelperMacros.h:83
DILIGENT_BEGIN_INTERFACE
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition:
CommonDefinitions.h:97
THIS
#define THIS
Definition:
DefineInterfaceHelperMacros.h:81
PURE
#define PURE
Definition:
DefineInterfaceHelperMacros.h:85
Diligent::IDeviceContextGL
Exposes OpenGL-specific functionality of a device context.
Definition:
DeviceContextGL.h:53
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition:
CommonDefinitions.h:86
METHOD
#define METHOD(Name)
Definition:
DefineInterfaceHelperMacros.h:87
Diligent::IDeviceContext
Device context interface.
Definition:
DeviceContext.h:1460
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition:
CommonDefinitions.h:82
Diligent
The library uses Direct3D-style math:
Definition:
AdvancedMath.hpp:37
THIS_
#define THIS_
Definition:
DefineInterfaceHelperMacros.h:82
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