#include <sstream>
#include <iomanip>
Go to the source code of this file.
|
| | Diligent |
| | The library uses Direct3D-style math:
|
| |
|
| template<typename SSType > |
| void | Diligent::FormatStrSS (SSType &ss) |
| |
| template<typename SSType , typename ArgType > |
| void | Diligent::FormatStrSS (SSType &ss, const ArgType &Arg) |
| |
| template<typename SSType , typename FirstArgType , typename... RestArgsType> |
| void | Diligent::FormatStrSS (SSType &ss, const FirstArgType &FirstArg, const RestArgsType &... RestArgs) |
| |
| template<typename... RestArgsType> |
| std::string | Diligent::FormatString (const RestArgsType &... Args) |
| |
| template<typename Type > |
| MemorySizeFormatter< Type > | Diligent::FormatMemorySize (Type _size, int _precision=0, Type _ref_size=0) |
| |
| template<typename SSType , typename Type > |
| void | Diligent::FormatStrSS (SSType &ss, const MemorySizeFormatter< Type > &Arg) |
| |