Diligent Engine  v.2.4.g
Namespaces | Functions
PipelineResourceSignatureVkImpl.cpp File Reference
#include "pch.h"
#include "PipelineResourceSignatureVkImpl.hpp"
#include "RenderDeviceVkImpl.hpp"
#include "SamplerVkImpl.hpp"
#include "TextureViewVkImpl.hpp"
#include "VulkanTypeConversions.hpp"
#include "DynamicLinearAllocator.hpp"
#include "SPIRVShaderResources.hpp"

Namespaces

 Diligent
 The library uses Direct3D-style math:
 

Functions

template<>
Uint32 Diligent::PipelineResourceSignatureVkImpl::GetDescriptorSetIndex< PipelineResourceSignatureVkImpl::DESCRIPTOR_SET_ID_STATIC_MUTABLE > () const
 
template<>
Uint32 Diligent::PipelineResourceSignatureVkImpl::GetDescriptorSetIndex< PipelineResourceSignatureVkImpl::DESCRIPTOR_SET_ID_DYNAMIC > () const