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Diligent Engine
v.2.4.g
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#include "pch.h"#include "PipelineResourceSignatureVkImpl.hpp"#include "RenderDeviceVkImpl.hpp"#include "SamplerVkImpl.hpp"#include "TextureViewVkImpl.hpp"#include "VulkanTypeConversions.hpp"#include "DynamicLinearAllocator.hpp"#include "SPIRVShaderResources.hpp"Namespaces | |
| Diligent | |
| The library uses Direct3D-style math: | |
Functions | |
| template<> | |
| Uint32 | Diligent::PipelineResourceSignatureVkImpl::GetDescriptorSetIndex< PipelineResourceSignatureVkImpl::DESCRIPTOR_SET_ID_STATIC_MUTABLE > () const |
| template<> | |
| Uint32 | Diligent::PipelineResourceSignatureVkImpl::GetDescriptorSetIndex< PipelineResourceSignatureVkImpl::DESCRIPTOR_SET_ID_DYNAMIC > () const |
1.8.17