Diligent Engine
v.2.4.g
Graphics
GraphicsEngineOpenGL
interface
RenderDeviceGLES.h
Go to the documentation of this file.
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/*
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* Copyright 2019-2021 Diligent Graphics LLC
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* Copyright 2015-2019 Egor Yusov
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* In no event and under no legal theory, whether in tort (including negligence),
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* contract, or otherwise, unless required by applicable law (such as deliberate
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* and grossly negligent acts) or agreed to in writing, shall any Contributor be
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* liable for any damages, including any direct, indirect, special, incidental,
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* or consequential damages of any character arising as a result of this License or
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* out of the use or inability to use the software (including but not limited to damages
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* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
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* all other commercial damages or losses), even if such Contributor has been advised
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* of the possibility of such damages.
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*/
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#pragma once
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#include "
RenderDeviceGL.h
"
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#include <android/native_window.h>
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#include <EGL/egl.h>
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namespace
Diligent
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{
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// {F705A0D9-2023-4DE1-8B3C-C56E4CEB8DB7}
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static
const
Diligent::INTERFACE_ID
IID_RenderDeviceGLES =
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{0xf705a0d9, 0x2023, 0x4de1, {0x8b, 0x3c, 0xc5, 0x6e, 0x4c, 0xeb, 0x8d, 0xb7}};
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class
IRenderDeviceGLES
:
public
Diligent::IRenderDeviceGL
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{
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public
:
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virtual
bool
Invalidate
() = 0;
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virtual
void
Suspend
() = 0;
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virtual
EGLint
Resume
(ANativeWindow* window) = 0;
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};
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}
// namespace Diligent
Diligent::IRenderDeviceGLES::Suspend
virtual void Suspend()=0
Diligent::IRenderDeviceGL
Exposes OpenGL-specific functionality of a render device.
Definition:
RenderDeviceGL.h:52
Diligent::IRenderDeviceGLES::Invalidate
virtual bool Invalidate()=0
Diligent::INTERFACE_ID
Unique interface identifier.
Definition:
InterfaceID.h:37
Diligent::IRenderDeviceGLES
Interface to the render device object implemented in OpenGLES.
Definition:
RenderDeviceGLES.h:45
RenderDeviceGL.h
Diligent::IRenderDeviceGLES::Resume
virtual EGLint Resume(ANativeWindow *window)=0
Diligent
The library uses Direct3D-style math:
Definition:
AdvancedMath.hpp:37
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