Diligent Engine
v.2.4.g
Graphics
GraphicsEngineOpenGL
interface
RenderDeviceGL.h
Go to the documentation of this file.
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/*
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* Copyright 2019-2021 Diligent Graphics LLC
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* Copyright 2015-2019 Egor Yusov
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* In no event and under no legal theory, whether in tort (including negligence),
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* contract, or otherwise, unless required by applicable law (such as deliberate
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* and grossly negligent acts) or agreed to in writing, shall any Contributor be
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* liable for any damages, including any direct, indirect, special, incidental,
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* or consequential damages of any character arising as a result of this License or
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* out of the use or inability to use the software (including but not limited to damages
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* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
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* all other commercial damages or losses), even if such Contributor has been advised
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* of the possibility of such damages.
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*/
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#pragma once
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#include "../../GraphicsEngine/interface/RenderDevice.h"
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DILIGENT_BEGIN_NAMESPACE
(
Diligent
)
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// {B4B395B9-AC99-4E8A-B7E1-9DCA0D485618}
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static
const
INTERFACE_ID
IID_RenderDeviceGL =
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{0xb4b395b9, 0xac99, 0x4e8a, {0xb7, 0xe1, 0x9d, 0xca, 0xd, 0x48, 0x56, 0x18}};
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#define DILIGENT_INTERFACE_NAME IRenderDeviceGL
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#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
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#define IRenderDeviceGLInclusiveMethods \
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IRenderDeviceInclusiveMethods; \
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IRenderDeviceGLMethods RenderDeviceGL
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// clang-format off
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DILIGENT_BEGIN_INTERFACE
(
IRenderDeviceGL
,
IRenderDevice
)
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{
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VIRTUAL
void
METHOD
(CreateTextureFromGLHandle)(
THIS_
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Uint32
GLHandle,
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Uint32
GLBindTarget,
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const
TextureDesc
REF
TexDesc,
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RESOURCE_STATE
InitialState,
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ITexture
** ppTexture)
PURE
;
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VIRTUAL
void
METHOD
(CreateBufferFromGLHandle)(
THIS_
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Uint32
GLHandle,
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const
BufferDesc
REF
BuffDesc,
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RESOURCE_STATE
InitialState,
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IBuffer
** ppBuffer)
PURE
;
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VIRTUAL
void
METHOD
(CreateDummyTexture)(
THIS_
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const
TextureDesc
REF
TexDesc,
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RESOURCE_STATE
InitialState,
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ITexture
** ppTexture)
PURE
;
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};
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DILIGENT_END_INTERFACE
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#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
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#if DILIGENT_C_INTERFACE
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// clang-format off
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# define IRenderDeviceGL_CreateTextureFromGLHandle(This, ...)CALL_IFACE_METHOD(RenderDeviceGL, CreateTextureFromGLHandle, This, __VA_ARGS__)
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# define IRenderDeviceGL_CreateBufferFromGLHandle(This, ...) CALL_IFACE_METHOD(RenderDeviceGL, CreateBufferFromGLHandle, This, __VA_ARGS__)
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# define IRenderDeviceGL_CreateDummyTexture(This, ...) CALL_IFACE_METHOD(RenderDeviceGL, CreateDummyTexture, This, __VA_ARGS__)
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// clang-format on
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#endif
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DILIGENT_END_NAMESPACE
// namespace Diligent
DILIGENT_END_INTERFACE
#define DILIGENT_END_INTERFACE
Definition:
DefineInterfaceHelperMacros.h:88
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition:
InterfaceID.h:54
VIRTUAL
#define VIRTUAL
Definition:
DefineInterfaceHelperMacros.h:83
Diligent::IRenderDeviceGL
Exposes OpenGL-specific functionality of a render device.
Definition:
RenderDeviceGL.h:52
DILIGENT_BEGIN_INTERFACE
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition:
CommonDefinitions.h:97
Diligent::IBuffer
Buffer interface.
Definition:
Buffer.h:187
PURE
#define PURE
Definition:
DefineInterfaceHelperMacros.h:85
Diligent::IRenderDevice
Render device interface.
Definition:
RenderDevice.h:75
Diligent::TextureDesc
Texture description.
Definition:
Texture.h:47
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition:
CommonDefinitions.h:86
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition:
BasicTypes.h:51
Diligent::BufferDesc
Buffer description.
Definition:
Buffer.h:74
REF
#define REF
Definition:
DefineGlobalFuncHelperMacros.h:39
METHOD
#define METHOD(Name)
Definition:
DefineInterfaceHelperMacros.h:87
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition:
CommonDefinitions.h:82
Diligent::RESOURCE_STATE
RESOURCE_STATE
Resource usage state.
Definition:
GraphicsTypes.h:2814
Diligent::ITexture
Texture inteface.
Definition:
Texture.h:273
Diligent
The library uses Direct3D-style math:
Definition:
AdvancedMath.hpp:37
THIS_
#define THIS_
Definition:
DefineInterfaceHelperMacros.h:82
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