Diligent Engine  v.2.4.g
ResourceBindingMap.hpp
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27 
28 #pragma once
29 
30 #include <unordered_map>
31 
32 #include "Constants.h"
33 #include "HashUtils.hpp"
34 #include "Shader.h"
35 
36 namespace Diligent
37 {
38 
40 {
41  struct BindInfo
42  {
44  Uint32 Space = ~0u;
46 
47 #ifdef DILIGENT_DEBUG
49 #endif
50 
51  BindInfo() noexcept
52  {}
53 
54  BindInfo(Uint32 _BindPoint, Uint32 _Space, Uint32 _ArraySize, SHADER_RESOURCE_TYPE _ResType) noexcept :
55  // clang-format off
56  BindPoint{_BindPoint},
57  Space {_Space },
58  ArraySize{_ArraySize}
59 #ifdef DILIGENT_DEBUG
60  , ResType{_ResType }
61 #endif
62  // clang-format on
63  {}
64  };
65 
67  using TMap = std::unordered_map<HashMapStringKey, BindInfo, HashMapStringKey::Hasher>;
68 };
69 
70 } // namespace Diligent
Diligent::ResourceBinding::BindInfo::BindPoint
Uint32 BindPoint
Definition: ResourceBindingMap.hpp:43
Diligent::SHADER_RESOURCE_TYPE
SHADER_RESOURCE_TYPE
Describes shader resource type.
Definition: Shader.h:356
Diligent::ResourceBinding::BindInfo::ArraySize
Uint32 ArraySize
Definition: ResourceBindingMap.hpp:45
Diligent::ResourceBinding::BindInfo
Definition: ResourceBindingMap.hpp:41
Shader.h
Constants.h
Diligent::ResourceBinding::TMap
std::unordered_map< HashMapStringKey, BindInfo, HashMapStringKey::Hasher > TMap
A mapping from the resource name to the binding (shader register, space, array size).
Definition: ResourceBindingMap.hpp:67
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
Diligent::ResourceBinding
Definition: ResourceBindingMap.hpp:39
HashUtils.hpp
Diligent::ResourceBinding::BindInfo::BindInfo
BindInfo(Uint32 _BindPoint, Uint32 _Space, Uint32 _ArraySize, SHADER_RESOURCE_TYPE _ResType) noexcept
Definition: ResourceBindingMap.hpp:54
Diligent::ResourceBinding::BindInfo::BindInfo
BindInfo() noexcept
Definition: ResourceBindingMap.hpp:51
Diligent::ResourceBinding::BindInfo::Space
Uint32 Space
Definition: ResourceBindingMap.hpp:44
Diligent::SHADER_RESOURCE_TYPE_UNKNOWN
@ SHADER_RESOURCE_TYPE_UNKNOWN
Shader resource type is unknown.
Definition: Shader.h:359
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37