Diligent Engine  v.2.4.g
Namespaces | Functions
SPIRVShaderResources.cpp File Reference
#include <iomanip>
#include "SPIRVShaderResources.hpp"
#include "spirv_parser.hpp"
#include "spirv_cross.hpp"
#include "ShaderBase.hpp"
#include "GraphicsAccessories.hpp"
#include "StringTools.hpp"
#include "Align.hpp"

Namespaces

 Diligent
 The library uses Direct3D-style math:
 

Functions

template<typename Type >
Type Diligent::GetResourceArraySize (const diligent_spirv_cross::Compiler &Compiler, const diligent_spirv_cross::Resource &Res)
 
const std::string & Diligent::GetUBName (diligent_spirv_cross::Compiler &Compiler, const diligent_spirv_cross::Resource &UB, const diligent_spirv_cross::ParsedIR::Source &IRSource)