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33 #include "../../GraphicsEngine/interface/Sampler.h"
39 {0x87c21e88, 0x8a9f, 0x4ad2, {0x9a, 0x1e, 0xd5, 0xec, 0x14, 0x4, 0x15, 0xea}};
41 #define DILIGENT_INTERFACE_NAME ISamplerVk
42 #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
44 #define ISamplerVkInclusiveMethods \
45 ISamplerInclusiveMethods; \
46 ISamplerVkMethods SamplerVk
56 #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
58 #if DILIGENT_C_INTERFACE
60 # define ISamplerVk_GetVkSampler(This) CALL_IFACE_METHOD(SamplerVk, GetVkSampler, This)
#define DILIGENT_END_INTERFACE
Definition: DefineInterfaceHelperMacros.h:88
struct INTERFACE_ID INTERFACE_ID
Definition: InterfaceID.h:54
#define VIRTUAL
Definition: DefineInterfaceHelperMacros.h:83
Texture sampler interface.
Definition: Sampler.h:192
Exposes Vulkan-specific functionality of a sampler object.
Definition: SamplerVk.h:49
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition: CommonDefinitions.h:97
#define PURE
Definition: DefineInterfaceHelperMacros.h:85
#define DILIGENT_END_NAMESPACE
Definition: CommonDefinitions.h:86
#define CONST
Definition: DefineInterfaceHelperMacros.h:84
#define METHOD(Name)
Definition: DefineInterfaceHelperMacros.h:87
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition: CommonDefinitions.h:82
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37