Diligent Engine  v.2.4.g
ScreenCapture.hpp
Go to the documentation of this file.
1 /*
2  * Copyright 2019-2021 Diligent Graphics LLC
3  * Copyright 2015-2019 Egor Yusov
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at
8  *
9  * http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
13  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  *
17  * In no event and under no legal theory, whether in tort (including negligence),
18  * contract, or otherwise, unless required by applicable law (such as deliberate
19  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
20  * liable for any damages, including any direct, indirect, special, incidental,
21  * or consequential damages of any character arising as a result of this License or
22  * out of the use or inability to use the software (including but not limited to damages
23  * for loss of goodwill, work stoppage, computer failure or malfunction, or any and
24  * all other commercial damages or losses), even if such Contributor has been advised
25  * of the possibility of such damages.
26  */
27 
28 #pragma once
29 
30 #include <mutex>
31 #include <vector>
32 #include <deque>
33 
34 #include "../../GraphicsEngine/interface/SwapChain.h"
35 #include "../../GraphicsEngine/interface/RenderDevice.h"
36 #include "../../GraphicsEngine/interface/DeviceContext.h"
37 #include "../../../Common/interface/RefCntAutoPtr.hpp"
38 
39 namespace Diligent
40 {
41 
43 {
44 public:
45  ScreenCapture(IRenderDevice* pDevice);
46 
47  void Capture(ISwapChain* pSwapChain, IDeviceContext* pContext, Uint32 FrameId);
48 
49  struct CaptureInfo
50  {
52  Uint32 Id = 0;
53 
54  explicit operator bool() const
55  {
56  return pTexture != nullptr;
57  }
58  };
59 
60  CaptureInfo GetCapture();
61  bool HasCapture();
62 
64 
66  {
67  std::lock_guard<std::mutex> Lock{m_PendingTexturesMtx};
68  return m_PendingTextures.size();
69  }
70 
71 private:
72  RefCntAutoPtr<IFence> m_pFence;
74 
75  std::mutex m_AvailableTexturesMtx;
76  std::vector<RefCntAutoPtr<ITexture>> m_AvailableTextures;
77 
78  std::mutex m_PendingTexturesMtx;
79  struct PendingTextureInfo
80  {
81  PendingTextureInfo(RefCntAutoPtr<ITexture>&& _pTex, Uint32 _Id, Uint64 _Fence) :
82  // clang-format off
83  pTex {std::move(_pTex)},
84  Id {_Id },
85  Fence {_Fence }
86  // clang-format on
87  {
88  }
89 
90  RefCntAutoPtr<ITexture> pTex;
91  const Uint32 Id;
92  const Uint64 Fence;
93  };
94  std::deque<PendingTextureInfo> m_PendingTextures;
95 
96  Uint64 m_CurrentFenceValue = 1;
97 };
98 
99 } // namespace Diligent
Diligent::ScreenCapture::GetNumPendingCaptures
size_t GetNumPendingCaptures()
Definition: ScreenCapture.hpp:65
Diligent::Uint64
uint64_t Uint64
64-bit unsigned integer
Definition: BasicTypes.h:50
Diligent::ScreenCapture::RecycleStagingTexture
void RecycleStagingTexture(RefCntAutoPtr< ITexture > &&pTexture)
Definition: ScreenCapture.cpp:125
Diligent::ISwapChain
Swap chain interface.
Definition: SwapChain.h:56
Diligent::IRenderDevice
Render device interface.
Definition: RenderDevice.h:75
Diligent::ScreenCapture::ScreenCapture
ScreenCapture(IRenderDevice *pDevice)
Definition: ScreenCapture.cpp:33
VulkanUtilities::VulkanHandleTypeId::Fence
@ Fence
Diligent::RefCntAutoPtr
Template class that implements reference counting.
Definition: RefCntAutoPtr.hpp:73
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
Diligent::ScreenCapture::GetCapture
CaptureInfo GetCapture()
Definition: ScreenCapture.cpp:91
Diligent::ScreenCapture::CaptureInfo::pTexture
RefCntAutoPtr< ITexture > pTexture
Definition: ScreenCapture.hpp:51
Diligent::ScreenCapture::CaptureInfo::Id
Uint32 Id
Definition: ScreenCapture.hpp:52
Diligent::ScreenCapture::HasCapture
bool HasCapture()
Definition: ScreenCapture.cpp:110
Diligent::ScreenCapture::CaptureInfo
Definition: ScreenCapture.hpp:49
Diligent::IDeviceContext
Device context interface.
Definition: DeviceContext.h:1460
Diligent::ScreenCapture
Definition: ScreenCapture.hpp:42
Diligent::ScreenCapture::Capture
void Capture(ISwapChain *pSwapChain, IDeviceContext *pContext, Uint32 FrameId)
Definition: ScreenCapture.cpp:41
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37