Diligent Engine  v.2.4.g
ShaderBindingTableVk.h
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2  * Copyright 2019-2021 Diligent Graphics LLC
3  * Copyright 2015-2019 Egor Yusov
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27 
28 #pragma once
29 
32 
33 #include "../../GraphicsEngine/interface/ShaderBindingTable.h"
34 #include "DeviceContextVk.h"
35 
37 
38 // {31ED9B4B-4FF4-44D8-AE71-12B5D8AF7F93}
39 static const INTERFACE_ID IID_ShaderBindingTableVk =
40  {0x31ed9b4b, 0x4ff4, 0x44d8, {0xae, 0x71, 0x12, 0xb5, 0xd8, 0xaf, 0x7f, 0x93}};
41 
42 #define DILIGENT_INTERFACE_NAME IShaderBindingTableVk
43 #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
44 
45 #define IShaderBindingTableVkInclusiveMethods \
46  IShaderBindingTableInclusiveMethods; \
47  IShaderBindingTableVkMethods ShaderBindingTableVk
48 
51 {
52  VkStridedDeviceAddressRegionKHR RaygenShader DEFAULT_INITIALIZER({});
53  VkStridedDeviceAddressRegionKHR MissShader DEFAULT_INITIALIZER({});
54  VkStridedDeviceAddressRegionKHR HitShader DEFAULT_INITIALIZER({});
55  VkStridedDeviceAddressRegionKHR CallableShader DEFAULT_INITIALIZER({});
56 };
58 // clang-format off
59 
62 {
67  VIRTUAL const BindingTableVk REF METHOD(GetVkBindingTable)(THIS) CONST PURE;
68 };
70 
71 #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
72 
73 #if DILIGENT_C_INTERFACE
74 
75 # define IShaderBindingTableVk_GetVkBindingTable(This) CALL_IFACE_METHOD(ShaderBindingTableVk, GetVkBindingTable, This)
76 
77 #endif
78 
79 DILIGENT_END_NAMESPACE // namespace Diligent
DILIGENT_END_INTERFACE
#define DILIGENT_END_INTERFACE
Definition: DefineInterfaceHelperMacros.h:88
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition: InterfaceID.h:54
VIRTUAL
#define VIRTUAL
Definition: DefineInterfaceHelperMacros.h:83
Diligent::IShaderBindingTable
Shader binding table interface.
Definition: ShaderBindingTable.h:93
DILIGENT_BEGIN_INTERFACE
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition: CommonDefinitions.h:97
Diligent::BindingTableVk
This structure contains the data that can be used as input arguments for vkCmdTraceRaysKHR() command.
Definition: ShaderBindingTableVk.h:50
THIS
#define THIS
Definition: DefineInterfaceHelperMacros.h:81
PURE
#define PURE
Definition: DefineInterfaceHelperMacros.h:85
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition: CommonDefinitions.h:86
CONST
#define CONST
Definition: DefineInterfaceHelperMacros.h:84
DEFAULT_INITIALIZER
#define DEFAULT_INITIALIZER(x)
Definition: CommonDefinitions.h:93
DeviceContextVk.h
Diligent::IShaderBindingTableVk
Exposes Vulkan-specific functionality of a Shader binding table object.
Definition: ShaderBindingTableVk.h:61
REF
#define REF
Definition: DefineGlobalFuncHelperMacros.h:39
METHOD
#define METHOD(Name)
Definition: DefineInterfaceHelperMacros.h:87
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition: CommonDefinitions.h:82
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37