Diligent Engine
v.2.4.g
Graphics
GraphicsEngineVulkan
interface
ShaderResourceBindingVk.h
Go to the documentation of this file.
1
/*
2
* Copyright 2019-2021 Diligent Graphics LLC
3
* Copyright 2015-2019 Egor Yusov
4
*
5
* Licensed under the Apache License, Version 2.0 (the "License");
6
* you may not use this file except in compliance with the License.
7
* You may obtain a copy of the License at
8
*
9
* http://www.apache.org/licenses/LICENSE-2.0
10
*
11
* Unless required by applicable law or agreed to in writing, software
12
* distributed under the License is distributed on an "AS IS" BASIS,
13
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14
* See the License for the specific language governing permissions and
15
* limitations under the License.
16
*
17
* In no event and under no legal theory, whether in tort (including negligence),
18
* contract, or otherwise, unless required by applicable law (such as deliberate
19
* and grossly negligent acts) or agreed to in writing, shall any Contributor be
20
* liable for any damages, including any direct, indirect, special, incidental,
21
* or consequential damages of any character arising as a result of this License or
22
* out of the use or inability to use the software (including but not limited to damages
23
* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
24
* all other commercial damages or losses), even if such Contributor has been advised
25
* of the possibility of such damages.
26
*/
27
28
#pragma once
29
32
33
#include "../../GraphicsEngine/interface/ShaderResourceBinding.h"
34
35
DILIGENT_BEGIN_NAMESPACE
(
Diligent
)
36
37
// {1E8C82DC-5B3A-47D5-8AE9-197CAE8DB71F}
38
static
const
INTERFACE_ID
IID_ShaderResourceBindingVk =
39
{0x1e8c82dc, 0x5b3a, 0x47d5, {0x8a, 0xe9, 0x19, 0x7c, 0xae, 0x8d, 0xb7, 0x1f}};
40
41
#define DILIGENT_INTERFACE_NAME IShaderResourceBindingVk
42
#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
43
44
#define IShaderResourceBindingVkInclusiveMethods \
45
IShaderResourceBindingInclusiveMethods
46
//IShaderResourceBindingVkMethods ShaderResourceBindingVk
47
48
#if DILIGENT_CPP_INTERFACE
49
51
DILIGENT_BEGIN_INTERFACE
(
IShaderResourceBindingVk
,
IShaderResourceBinding
){};
52
DILIGENT_END_INTERFACE
53
54
#endif
55
56
#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
57
58
#if DILIGENT_C_INTERFACE
59
60
typedef
struct
IShaderResourceBindingVkVtbl
61
{
62
IShaderResourceBindingVkInclusiveMethods
;
63
} IShaderResourceBindingVkVtbl;
64
65
#endif
66
67
DILIGENT_END_NAMESPACE
// namespace Diligent
DILIGENT_END_INTERFACE
#define DILIGENT_END_INTERFACE
Definition:
DefineInterfaceHelperMacros.h:88
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition:
InterfaceID.h:54
Diligent::IShaderResourceBinding
Shader resource binding interface.
Definition:
ShaderResourceBinding.h:58
DILIGENT_BEGIN_INTERFACE
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition:
CommonDefinitions.h:97
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition:
CommonDefinitions.h:86
Diligent::IShaderResourceBindingVk
Exposes Vulkan-specific functionality of a shader resource binding object.
Definition:
ShaderResourceBindingVk.h:51
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition:
CommonDefinitions.h:82
Diligent
The library uses Direct3D-style math:
Definition:
AdvancedMath.hpp:37
IShaderResourceBindingVkInclusiveMethods
#define IShaderResourceBindingVkInclusiveMethods
Definition:
ShaderResourceBindingVk.h:44
Generated by
1.8.17