Diligent Engine  v.2.4.g
ShaderResourceVariableD3D.h
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2  * Copyright 2019-2021 Diligent Graphics LLC
3  * Copyright 2015-2019 Egor Yusov
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27 
28 #pragma once
29 
32 
33 #include "../../GraphicsEngine/interface/ShaderResourceVariable.h"
34 #include "ShaderD3D.h"
35 
36 namespace Diligent
37 {
38 
39 // {99BCAFBF-E7E1-420A-929B-C862265FD146}
40 static constexpr INTERFACE_ID IID_ShaderResourceVariableD3D =
41  {0x99bcafbf, 0xe7e1, 0x420a, {0x92, 0x9b, 0xc8, 0x62, 0x26, 0x5f, 0xd1, 0x46}};
42 
43 
46 {
47 public:
49  virtual void DILIGENT_CALL_TYPE GetHLSLResourceDesc(HLSLShaderResourceDesc& HLSLResDesc) const = 0;
50 };
51 
52 } // namespace Diligent
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition: InterfaceID.h:54
Diligent::IShaderResourceVariable
Shader resource variable.
Definition: ShaderResourceVariable.h:117
Diligent::IShaderResourceVariableD3D::GetHLSLResourceDesc
virtual void GetHLSLResourceDesc(HLSLShaderResourceDesc &HLSLResDesc) const =0
Returns HLSL ShaderResourceVariable resource description.
Diligent::HLSLShaderResourceDesc
HLSL resource description.
Definition: ShaderD3D.h:46
DILIGENT_CALL_TYPE
#define DILIGENT_CALL_TYPE
Definition: CommonDefinitions.h:45
Diligent::IShaderResourceVariableD3D
Interface to the Direct3D ShaderResourceVariable resource variable.
Definition: ShaderResourceVariableD3D.h:45
ShaderD3D.h
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37