Diligent Engine  v.2.4.g
Namespaces | Functions
ShaderResourcesGL.cpp File Reference
#include "pch.h"
#include "ShaderResourcesGL.hpp"
#include <unordered_set>
#include "RenderDeviceGLImpl.hpp"
#include "GLContextState.hpp"
#include "ShaderResourceVariableBase.hpp"
#include "Align.hpp"
#include "GLTypeConversions.hpp"

Namespaces

 Diligent
 The library uses Direct3D-style math:
 

Functions

void Diligent::RemoveArrayBrackets (char *Str)