Diligent Engine  v.2.4.g
TextureUploaderGL.hpp
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27 
28 #pragma once
29 
30 #include "TextureUploaderBase.hpp"
31 
32 namespace Diligent
33 {
34 
36 {
37 public:
39  IRenderDevice* pDevice,
40  const TextureUploaderDesc Desc);
42 
43  virtual void RenderThreadUpdate(IDeviceContext* pContext) override final;
44 
45  virtual void AllocateUploadBuffer(IDeviceContext* pContext,
46  const UploadBufferDesc& Desc,
47  IUploadBuffer** ppBuffer) override final;
48 
49  virtual void ScheduleGPUCopy(IDeviceContext* pContext,
50  ITexture* pDstTexture,
51  Uint32 ArraySlice,
52  Uint32 MipLevel,
53  IUploadBuffer* pUploadBuffer) override final;
54 
55  virtual void RecycleBuffer(IUploadBuffer* pUploadBuffer) override final;
56 
57  virtual TextureUploaderStats GetStats() override final;
58 
59 private:
60  struct InternalData;
61  std::unique_ptr<InternalData> m_pInternalData;
62 };
63 
64 } // namespace Diligent
Diligent::IReferenceCounters
Base interface for a reference counter object that stores the number of strong and weak references an...
Definition: ReferenceCounters.h:44
Diligent::TextureUploaderGL::RenderThreadUpdate
virtual void RenderThreadUpdate(IDeviceContext *pContext) override final
Definition: TextureUploaderGL.cpp:238
Diligent::TextureUploaderGL::~TextureUploaderGL
~TextureUploaderGL()
Definition: TextureUploaderGL.cpp:215
Diligent::TextureUploaderBase
Definition: TextureUploaderBase.hpp:95
Diligent::TextureUploaderGL::ScheduleGPUCopy
virtual void ScheduleGPUCopy(IDeviceContext *pContext, ITexture *pDstTexture, Uint32 ArraySlice, Uint32 MipLevel, IUploadBuffer *pUploadBuffer) override final
Definition: TextureUploaderGL.cpp:356
Diligent::TextureUploaderGL
Definition: TextureUploaderGL.hpp:35
Diligent::IRenderDevice
Render device interface.
Definition: RenderDevice.h:75
Diligent::TextureUploaderGL::TextureUploaderGL
TextureUploaderGL(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureUploaderDesc Desc)
Definition: TextureUploaderGL.cpp:209
Diligent::IUploadBuffer
Definition: TextureUploader.hpp:58
Diligent::TextureUploaderGL::RecycleBuffer
virtual void RecycleBuffer(IUploadBuffer *pUploadBuffer) override final
Definition: TextureUploaderGL.cpp:383
Diligent::TextureUploaderGL::InternalData
Definition: TextureUploaderGL.cpp:149
Diligent::TextureUploaderGL::GetStats
virtual TextureUploaderStats GetStats() override final
Definition: TextureUploaderGL.cpp:396
TextureUploaderBase.hpp
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
Diligent::TextureUploaderDesc
Texture uploader description.
Definition: TextureUploader.hpp:67
Diligent::TextureUploaderStats
Texture uploader statistics.
Definition: TextureUploader.hpp:73
Diligent::IDeviceContext
Device context interface.
Definition: DeviceContext.h:1460
Diligent::ITexture
Texture inteface.
Definition: Texture.h:273
Diligent::TextureUploaderGL::AllocateUploadBuffer
virtual void AllocateUploadBuffer(IDeviceContext *pContext, const UploadBufferDesc &Desc, IUploadBuffer **ppBuffer) override final
Definition: TextureUploaderGL.cpp:308
Diligent::UploadBufferDesc
Upload buffer description.
Definition: TextureUploader.hpp:39
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37