Diligent Engine
v.2.4.g
Graphics
GraphicsEngineOpenGL
interface
TextureViewGL.h
Go to the documentation of this file.
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/*
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* Copyright 2019-2021 Diligent Graphics LLC
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* Copyright 2015-2019 Egor Yusov
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* In no event and under no legal theory, whether in tort (including negligence),
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* contract, or otherwise, unless required by applicable law (such as deliberate
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* and grossly negligent acts) or agreed to in writing, shall any Contributor be
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* liable for any damages, including any direct, indirect, special, incidental,
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* or consequential damages of any character arising as a result of this License or
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* out of the use or inability to use the software (including but not limited to damages
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* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
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* all other commercial damages or losses), even if such Contributor has been advised
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* of the possibility of such damages.
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*/
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#pragma once
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#include "../../GraphicsEngine/interface/TextureView.h"
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DILIGENT_BEGIN_NAMESPACE
(
Diligent
)
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// {15F93272-6135-414F-AB10-53FF9A5004AD}
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static
const
INTERFACE_ID
IID_TextureViewGL =
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{0x15f93272, 0x6135, 0x414f, {0xab, 0x10, 0x53, 0xff, 0x9a, 0x50, 0x4, 0xad}};
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#define DILIGENT_INTERFACE_NAME ITextureViewGL
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#include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
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#define ITextureViewGLInclusiveMethods \
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ITextureViewInclusiveMethods
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//ITextureViewGLMethods TextureViewGL
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#if DILIGENT_CPP_INTERFACE
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DILIGENT_BEGIN_INTERFACE
(
ITextureViewGL
,
ITextureView
)
//
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{
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//const GLObjectWrappers::GLTextureObj& GetHandle();
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//GLenum GetBindTarget();
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};
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DILIGENT_END_INTERFACE
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#endif
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#include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
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#if DILIGENT_C_INTERFACE
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typedef
struct
ITextureViewGLVtbl
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{
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ITextureViewGLInclusiveMethods
;
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} ITextureViewGLVtbl;
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typedef
struct
ITextureViewGL
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{
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struct
ITextureViewGLVtbl* pVtbl;
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} ITextureViewGL;
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#endif
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DILIGENT_END_NAMESPACE
// namespace Diligent
DILIGENT_END_INTERFACE
#define DILIGENT_END_INTERFACE
Definition:
DefineInterfaceHelperMacros.h:88
Diligent::ITextureViewGL
Exposes OpenGL-specific functionality of a texture view object.
Definition:
TextureViewGL.h:51
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition:
InterfaceID.h:54
DILIGENT_BEGIN_INTERFACE
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition:
CommonDefinitions.h:97
Diligent::ITextureView
Texture view interface.
Definition:
TextureView.h:202
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition:
CommonDefinitions.h:86
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition:
CommonDefinitions.h:82
ITextureViewGLInclusiveMethods
#define ITextureViewGLInclusiveMethods
Definition:
TextureViewGL.h:44
Diligent
The library uses Direct3D-style math:
Definition:
AdvancedMath.hpp:37
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