ITextureMtl class
Exposes Metal-specific functionality of a texture object.
Contents
- Reference
Base classes
- struct ITexture
- Texture inteface.
Public functions
- auto GetMtlResource() const -> id<MTLResource> pure virtual
- Returns a pointer to a Metal resource. For a staging texture, this will be a pointer to a MTLStorageModeShared buffer (MTLBuffer). For all other texture types, this will be a pointer to Metal texture object (MTLTexture).