SamplerD3D11Impl class final
Sampler implementation in Direct3D11 backend.
Contents
- Reference
Base classes
-
template<typename EngineImplTraits>class SamplerBase<EngineD3D11ImplTraits>
- Template class implementing base functionality of the sampler object.
Public functions
- auto GetD3D11SamplerState() -> ID3D11SamplerState* final
- Implementation of ISamplerD3D11::ISamplerD3D11() method.