Diligent Engine  v.2.4.g
Diligent::TextureUploaderGL Member List

This is the complete list of members for Diligent::TextureUploaderGL, including all inherited members.

AddRef() override finalDiligent::RefCountedObject< ITextureUploader >inlinevirtual
AllocateUploadBuffer(IDeviceContext *pContext, const UploadBufferDesc &Desc, IUploadBuffer **ppBuffer) override finalDiligent::TextureUploaderGLvirtual
GetReferenceCounters() const override finalDiligent::RefCountedObject< ITextureUploader >inlinevirtual
Diligent::ITextureUploader::GetReferenceCounters() const =0Diligent::IObjectpure virtual
GetStats() override finalDiligent::TextureUploaderGLvirtual
m_pDeviceDiligent::TextureUploaderBaseprotected
ObjectBase(IReferenceCounters *pRefCounters)Diligent::ObjectBase< ITextureUploader >inline
operator delete(void *ptr)Diligent::RefCountedObject< ITextureUploader >inlineprotected
operator delete(void *ptr, ObjectAllocatorType &Allocator, const Char *dbgDescription, const char *dbgFileName, const Int32 dbgLineNumber)Diligent::RefCountedObject< ITextureUploader >inlineprotected
QueryInterface(const INTERFACE_ID &IID, IObject **ppInterface)Diligent::ObjectBase< ITextureUploader >inlinevirtual
RecycleBuffer(IUploadBuffer *pUploadBuffer) override finalDiligent::TextureUploaderGLvirtual
RefCountedObject(IReferenceCounters *pRefCounters, BaseCtorArgTypes &&... BaseCtorArgs) noexceptDiligent::RefCountedObject< ITextureUploader >inline
Release() overrideDiligent::RefCountedObject< ITextureUploader >inlinevirtual
Release(TPreObjectDestroy PreObjectDestroy)Diligent::RefCountedObject< ITextureUploader >inline
RenderThreadUpdate(IDeviceContext *pContext) override finalDiligent::TextureUploaderGLvirtual
ScheduleGPUCopy(IDeviceContext *pContext, ITexture *pDstTexture, Uint32 ArraySlice, Uint32 MipLevel, IUploadBuffer *pUploadBuffer) override finalDiligent::TextureUploaderGLvirtual
TextureUploaderBase(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureUploaderDesc Desc)Diligent::TextureUploaderBaseinline
TextureUploaderGL(IReferenceCounters *pRefCounters, IRenderDevice *pDevice, const TextureUploaderDesc Desc)Diligent::TextureUploaderGL
~RefCountedObject()Diligent::RefCountedObject< ITextureUploader >inlinevirtual
~TextureUploaderGL()Diligent::TextureUploaderGL