EngineD3D11CreateInfo struct
Attributes specific to D3D11 engine.
Contents
- Reference
Base classes
- struct EngineCreateInfo
- Engine creation attibutes.
Public variables
- Uint32 AdapterId
- Id of the hardware adapter the engine should be initialized on.
-
DIRECT3D_
FEATURE_ LEVEL MinimumFeatureLevel - Minimum required Direct3D feature level.
-
D3D11_
DEBUG_ FLAGS DebugFlags - Debug flags. See Diligent::
D3D11_DEBUG_FLAGS for a list of allowed values.
Variable documentation
D3D11_ DEBUG_ FLAGS Diligent:: EngineD3D11CreateInfo:: DebugFlags
Debug flags. See Diligent::