EngineGLCreateInfo struct
Attributes of the OpenGL-based engine implementation.
Contents
- Reference
Base classes
- struct EngineCreateInfo
- Engine creation attibutes.
Public variables
- NativeWindow Window
- Native window wrapper.
- bool CreateDebugContext
- Create debug OpenGL context and enable debug output.
- bool ForceNonSeparablePrograms
- Force using non-separable programs.
Variable documentation
bool Diligent:: EngineGLCreateInfo:: CreateDebugContext
Create debug OpenGL context and enable debug output.
Debug contexts are intended for use during application development, and provide additional runtime checking, validation, and logging functionality while possibly incurring performance penalties
bool Diligent:: EngineGLCreateInfo:: ForceNonSeparablePrograms
Force using non-separable programs.
Setting this to true is typically needed for testing purposes only.