FramebufferDesc struct
Framebuffer description.
Contents
- Reference
Base classes
- struct DeviceObjectAttribs
- Describes common device object attributes.
Public variables
- IRenderPass* pRenderPass
- Render pass that the framebuffer will be compatible with.
- Uint32 AttachmentCount
- The number of attachments.
- ITextureView*const * ppAttachments
- Pointer to the array of attachments.
- Uint32 Width
- Width of the framebuffer.
- Uint32 Height
- Height of the framebuffer.
- Uint32 NumArraySlices
- The number of array slices in the framebuffer.