IBufferD3D11 struct
Exposes Direct3D11-specific functionality of a buffer object.
Contents
- Reference
Base classes
- struct IBuffer
- Buffer interface.
Public functions
- auto GetD3D11Buffer() -> ID3D11Buffer*METHOD() virtual
- Returns a pointer to the ID3D11Buffer interface of the internal Direct3D11 object.
Function documentation
ID3D11Buffer*METHOD() Diligent:: IBufferD3D11:: GetD3D11Buffer() virtual
Returns a pointer to the ID3D11Buffer interface of the internal Direct3D11 object.
The method does NOT call AddRef() on the returned interface, so Release() must not be called.