IBufferView struct
Buffer view interface.
Contents
- Reference
To create a buffer view, call IBuffer::
Base classes
- struct IDeviceObject
- Base interface for all objects created by the render device Diligent::
IRenderDevice.
Derived classes
- struct IBufferViewD3D11
- Exposes Direct3D11-specific functionality of a buffer view object.
- struct IBufferViewD3D12
- Exposes Direct3D12-specific functionality of a buffer view object.
- struct IBufferViewGL
- Exposes OpenGL-specific functionality of a buffer view object.
- class IBufferViewMtl
- Exposes Metal-specific functionality of a buffer view object.
- struct IBufferViewVk
- Exposes Vulkan-specific functionality of a buffer view object.