IFenceD3D12 struct
Exposes Direct3D12-specific functionality of a fence object.
Contents
- Reference
Base classes
- struct IFence
- Fence interface.
Public functions
- auto GetD3D12Fence() -> ID3D12Fence*METHOD() virtual
- Returns a pointer to the ID3D12Fence interface of the internal Direct3D12 object.
- auto WaitForCompletion(Uint64 Value) -> void METHOD() virtual
- Waits until the fence reaches the specified value, on the host.
Function documentation
ID3D12Fence*METHOD() Diligent:: IFenceD3D12:: GetD3D12Fence() virtual
Returns a pointer to the ID3D12Fence interface of the internal Direct3D12 object.
The method does NOT call AddRef() on the returned interface, so Release() must not be called.