IResourceMapping struct
Resouce mapping.
Contents
- Reference
This interface provides mapping between literal names and resource pointers. It is created by IRenderDevice::
Base classes
- struct IObject
- Base interface for all dynamic objects in the engine.
Derived classes
-
template<typename Base>class RefCountedObject
- Base class for all reference counting objects.
Public functions
- auto AddResource(const Char* Name, IDeviceObject* pObject, bool bIsUnique) -> void METHOD() virtual
- Adds a resource to the mapping.
- auto AddResourceArray(const Char* Name, Uint32 StartIndex, IDeviceObject*const* ppObjects, Uint32 NumElements, bool bIsUnique) -> void METHOD() virtual
- Adds resource array to the mapping.
- auto RemoveResourceByName(const Char* Name, Uint32 ArrayIndex = 0) -> void METHOD() virtual
- Removes a resource from the mapping using its literal name.
- auto GetResource(const Char* Name, IDeviceObject** ppResource, Uint32 ArrayIndex = 0) -> void METHOD() virtual
- Finds a resource in the mapping.
- auto GetSize() -> size_t METHOD() virtual
- Returns the size of the resource mapping, i.e. the number of objects.
Function documentation
void METHOD() Diligent:: IResourceMapping:: AddResource(const Char* Name,
IDeviceObject* pObject,
bool bIsUnique) virtual
Adds a resource to the mapping.
| Parameters | |
|---|---|
| Name in | - Resource name. |
| pObject in | - Pointer to the object. |
| bIsUnique in | - Flag indicating if a resource with the same name is allowed to be found in the mapping. In the latter case, the new resource replaces the existing one. |
void METHOD() Diligent:: IResourceMapping:: AddResourceArray(const Char* Name,
Uint32 StartIndex,
IDeviceObject*const* ppObjects,
Uint32 NumElements,
bool bIsUnique) virtual
Adds resource array to the mapping.
| Parameters | |
|---|---|
| Name in | - Resource array name. |
| StartIndex in | - First index in the array, where the first element will be inserted |
| ppObjects in | - Pointer to the array of objects. |
| NumElements in | - Number of elements to add |
| bIsUnique in | - Flag indicating if a resource with the same name is allowed to be found in the mapping. In the latter case, the new resource replaces the existing one. |
void METHOD() Diligent:: IResourceMapping:: RemoveResourceByName(const Char* Name,
Uint32 ArrayIndex = 0) virtual
Removes a resource from the mapping using its literal name.
| Parameters | |
|---|---|
| Name in | - Name of the resource to remove. |
| ArrayIndex in | - For array resources, index in the array |
void METHOD() Diligent:: IResourceMapping:: GetResource(const Char* Name,
IDeviceObject** ppResource,
Uint32 ArrayIndex = 0) virtual
Finds a resource in the mapping.
| Parameters | |
|---|---|
| Name in | - Resource name. |
| ppResource out | - Address of the memory location where the pointer to the object with the given name will be written. If no object is found, nullptr will be written. |
| ArrayIndex in | - for arrays, index of the array element. |