Diligent::IShaderBindingTableD3D12 struct

Exposes Direct3D12-specific functionality of a shader binding table object.

Contents

Base classes

struct IShaderBindingTable
Shader binding table interface.

Public functions

auto GetD3D12BindingTable() const -> const D3D12_DISPATCH_RAYS_DESC&METHOD() virtual
Returns the structure that can be used with ID3D12GraphicsCommandList4::DispatchRays() call.

Function documentation

const D3D12_DISPATCH_RAYS_DESC&METHOD() Diligent::IShaderBindingTableD3D12::GetD3D12BindingTable() const virtual

Returns the structure that can be used with ID3D12GraphicsCommandList4::DispatchRays() call.