ITextureViewD3D11 struct
Exposes Direct3D11-specific functionality of a texture view object.
Contents
- Reference
Base classes
- struct ITextureView
- Texture view interface.
Public functions
- auto GetD3D11View() -> ID3D11View*METHOD() virtual
- Returns a pointer to the ID3D11View interface of the internal Direct3D11 object.
Function documentation
ID3D11View*METHOD() Diligent:: ITextureViewD3D11:: GetD3D11View() virtual
Returns a pointer to the ID3D11View interface of the internal Direct3D11 object.
The method does NOT call AddRef() on the returned interface, so Release() must not be called.