ImmutableSamplerDesc struct
Immutable sampler description.
Contents
- Reference
An immutable sampler is compiled into the pipeline state and can't be changed. It is generally more efficient than a regular sampler and should be used whenever possible.
Public variables
-
SHADER_
TYPE ShaderStages - Shader stages that this immutable sampler applies to. More than one shader stage can be specified.
- const Char* SamplerOrTextureName
- The name of the sampler itself or the name of the texture variable that this immutable sampler is assigned to if combined texture samplers are used.
- struct SamplerDesc Desc
- Sampler description.