PipelineResourceDesc struct
Pipeline resource description.
Contents
- Reference
Public variables
- const char* Name
- Resource name in the shader.
-
SHADER_
TYPE ShaderStages - Shader stages that this resource applies to. When multiple shader stages are specified, all stages will share the same resource.
- Uint32 ArraySize
- Resource array size (must be 1 for non-array resources).
-
SHADER_
RESOURCE_ TYPE ResourceType - Resource type, see Diligent::
SHADER_RESOURCE_TYPE. -
SHADER_
RESOURCE_ VARIABLE_ TYPE VarType - Resource variable type, see Diligent::
SHADER_RESOURCE_VARIABLE_TYPE. -
PIPELINE_
RESOURCE_ FLAGS Flags - Special resource flags, see Diligent::
PIPELINE_RESOURCE_FLAGS.
Variable documentation
SHADER_ TYPE Diligent:: PipelineResourceDesc:: ShaderStages
Shader stages that this resource applies to. When multiple shader stages are specified, all stages will share the same resource.