ResolveTextureSubresourceAttribs struct
Describes multi-sampled texture resolve command arguments.
Contents
- Reference
This structure is used by IDeviceContext::
Public variables
- Uint32 SrcMipLevel
- Mip level of the source multi-sampled texture to resolve.
- Uint32 SrcSlice
- Array slice of the source multi-sampled texture to resolve.
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RESOURCE_
STATE_ TRANSITION_ MODE SrcTextureTransitionMode - Source texture state transition mode, see Diligent::
RESOURCE_STATE_TRANSITION_MODE. - Uint32 DstMipLevel
- Mip level of the destination non-multi-sampled texture.
- Uint32 DstSlice
- Array slice of the destination non-multi-sampled texture.
-
RESOURCE_
STATE_ TRANSITION_ MODE DstTextureTransitionMode - Destination texture state transition mode, see Diligent::
RESOURCE_STATE_TRANSITION_MODE. -
TEXTURE_
FORMAT Format - If one or both textures are typeless, specifies the type of the typeless texture. If both texture formats are not typeless, in which case they must be identical, this member must be either TEX_FORMAT_UNKNOWN, or match this format.