TextureCaps struct
Texture capabilities.
Contents
- Reference
Public variables
- Uint32 MaxTexture1DDimension
- Maximum dimension (width) of a 1D texture, or 0 if 1D textures are not supported.
- Uint32 MaxTexture1DArraySlices
- Maximum number of slices in a 1D texture array, or 0 if 1D texture arrays are not supported.
- Uint32 MaxTexture2DDimension
- Maximum dimension (width or height) of a 2D texture.
- Uint32 MaxTexture2DArraySlices
- Maximum number of slices in a 2D texture array, or 0 if 2D texture arrays are not supported.
- Uint32 MaxTexture3DDimension
- Maximum dimension (width, height, or depth) of a 3D texture, or 0 if 3D textures are not supported.
- Uint32 MaxTextureCubeDimension
- Maximum dimension (width or height) of a cubemap face, or 0 if cubemap textures are not supported.
- Bool Texture2DMSSupported
- Indicates if device supports 2D multisampled textures.
- Bool Texture2DMSArraySupported
- Indicates if device supports 2D multisampled texture arrays.
- Bool TextureViewSupported
- Indicates if device supports texture views.
- Bool CubemapArraysSupported
- Indicates if device supports cubemap arrays.