Diligent::TraceRaysAttribs struct

This structure is used by IDeviceContext::TraceRays().

Contents

Public variables

const IShaderBindingTable* pSBT
Shader binding table.
Uint32 DimensionX
The number of rays dispatched in X direction.
Uint32 DimensionY
The number of rays dispatched in Y direction.
Uint32 DimensionZ
The number of rays dispatched in Z direction.