WaveOpProperties struct
Wave operation properties.
Contents
- Reference
Public variables
- Uint32 MinSize
- Minimum supported size of the wave.
- Uint32 MaxSize
- Maximum supported size of the wave. If variable wave size is not supported then this value is equal to MinSize. Direct3D12 backend: requires shader model 6.6. Vulkan backend: requires VK_EXT_subgroup_size_control.
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SHADER_
TYPE SupportedStages - Shader stages in which wave operations can be used.
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WAVE_
FEATURE Features - Indicates which groups of wave operations are supported by this device.