Diligent Engine  v.2.4.g
CommandPoolManager.hpp
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27 
28 #pragma once
29 
30 #include <deque>
31 #include <mutex>
32 #include <atomic>
33 #include "STDAllocator.hpp"
36 
37 namespace Diligent
38 {
39 
41 {
42 public:
44  std::string Name,
45  uint32_t queueFamilyIndex,
46  VkCommandPoolCreateFlags flags) noexcept;
47 
48  // clang-format off
49  CommandPoolManager (const CommandPoolManager&) = delete;
53  // clang-format on
54 
56 
57  // Allocates Vulkan command pool.
58  VulkanUtilities::CommandPoolWrapper AllocateCommandPool(const char* DebugName = nullptr);
59 
60  void DestroyPools();
61 
62 #ifdef DILIGENT_DEVELOPMENT
63  int32_t GetAllocatedPoolCount() const
64  {
65  return m_AllocatedPoolCounter;
66  }
67 #endif
68 
69  // Returns command pool to the list of available pools. The GPU must have finished using the pool
71 
72 private:
73  const VulkanUtilities::VulkanLogicalDevice& m_LogicalDevice;
74 
75  const std::string m_Name;
76  const uint32_t m_QueueFamilyIndex;
77  const VkCommandPoolCreateFlags m_CmdPoolFlags;
78 
79  std::mutex m_Mutex;
80  std::deque<VulkanUtilities::CommandPoolWrapper, STDAllocatorRawMem<VulkanUtilities::CommandPoolWrapper>> m_CmdPools;
81 
82 #ifdef DILIGENT_DEVELOPMENT
83  std::atomic_int32_t m_AllocatedPoolCounter{0};
84 #endif
85 };
86 
87 } // namespace Diligent
VulkanLogicalDevice.hpp
Diligent::CommandPoolManager::operator=
CommandPoolManager & operator=(const CommandPoolManager &)=delete
VulkanUtilities::VulkanLogicalDevice
Definition: VulkanLogicalDevice.hpp:88
STDAllocator.hpp
Diligent::CommandPoolManager
Definition: CommandPoolManager.hpp:40
Diligent::CommandPoolManager::RecycleCommandPool
void RecycleCommandPool(VulkanUtilities::CommandPoolWrapper &&CmdPool)
Definition: CommandPoolManager.cpp:81
Diligent::CommandPoolManager::CommandPoolManager
CommandPoolManager(const VulkanUtilities::VulkanLogicalDevice &LogicalDevice, std::string Name, uint32_t queueFamilyIndex, VkCommandPoolCreateFlags flags) noexcept
Definition: CommandPoolManager.cpp:35
Diligent::CommandPoolManager::AllocateCommandPool
VulkanUtilities::CommandPoolWrapper AllocateCommandPool(const char *DebugName=nullptr)
Definition: CommandPoolManager.cpp:49
Diligent::CommandPoolManager::~CommandPoolManager
~CommandPoolManager()
Definition: CommandPoolManager.cpp:98
VulkanObjectWrappers.hpp
VulkanUtilities::CommandPoolWrapper
DEFINE_VULKAN_OBJECT_WRAPPER(CommandPool) CommandPoolWrapper
Definition: VulkanLogicalDevice.hpp:68
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37
Diligent::CommandPoolManager::DestroyPools
void DestroyPools()
Definition: CommandPoolManager.cpp:90