Texture view implementation in OpenGL backend.
Definition: TextureViewGLImpl.hpp:38
const GLObjectWrappers::GLFrameBufferObj & GetFBO(Uint32 NumRenderTargets, TextureViewGLImpl *ppRTVs[], TextureViewGLImpl *pDSV, GLContextState &ContextState)
Definition: FBOCache.cpp:222
static GLObjectWrappers::GLFrameBufferObj CreateFBO(GLContextState &ContextState, Uint32 NumRenderTargets, TextureViewGLImpl *ppRTVs[], TextureViewGLImpl *pDSV)
Definition: FBOCache.cpp:112
Definition: GLContextState.hpp:39
Texture view description.
Definition: TextureView.h:80
Texture inteface.
Definition: Texture.h:273