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Diligent Engine
v.2.4.g
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#include <FBOCache.hpp>
Public Member Functions | |
| FBOCache () | |
| ~FBOCache () | |
| FBOCache (const FBOCache &)=delete | |
| FBOCache (FBOCache &&)=delete | |
| FBOCache & | operator= (const FBOCache &)=delete |
| FBOCache & | operator= (FBOCache &&)=delete |
| const GLObjectWrappers::GLFrameBufferObj & | GetFBO (Uint32 NumRenderTargets, TextureViewGLImpl *ppRTVs[], TextureViewGLImpl *pDSV, GLContextState &ContextState) |
| void | OnReleaseTexture (ITexture *pTexture) |
Static Public Member Functions | |
| static GLObjectWrappers::GLFrameBufferObj | CreateFBO (GLContextState &ContextState, Uint32 NumRenderTargets, TextureViewGLImpl *ppRTVs[], TextureViewGLImpl *pDSV) |
Friends | |
| class | RenderDeviceGLImpl |
| Diligent::FBOCache::FBOCache | ( | ) |
| Diligent::FBOCache::~FBOCache | ( | ) |
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delete |
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delete |
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static |
| const GLObjectWrappers::GLFrameBufferObj & Diligent::FBOCache::GetFBO | ( | Uint32 | NumRenderTargets, |
| TextureViewGLImpl * | ppRTVs[], | ||
| TextureViewGLImpl * | pDSV, | ||
| GLContextState & | ContextState | ||
| ) |
| void Diligent::FBOCache::OnReleaseTexture | ( | ITexture * | pTexture | ) |
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friend |
1.8.17