Diligent Engine  v.2.4.g
Framebuffer.h
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1 /*
2  * Copyright 2019-2021 Diligent Graphics LLC
3  * Copyright 2015-2019 Egor Yusov
4  *
5  * Licensed under the Apache License, Version 2.0 (the "License");
6  * you may not use this file except in compliance with the License.
7  * You may obtain a copy of the License at
8  *
9  * http://www.apache.org/licenses/LICENSE-2.0
10  *
11  * Unless required by applicable law or agreed to in writing, software
12  * distributed under the License is distributed on an "AS IS" BASIS,
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14  * See the License for the specific language governing permissions and
15  * limitations under the License.
16  *
17  * In no event and under no legal theory, whether in tort (including negligence),
18  * contract, or otherwise, unless required by applicable law (such as deliberate
19  * and grossly negligent acts) or agreed to in writing, shall any Contributor be
20  * liable for any damages, including any direct, indirect, special, incidental,
21  * or consequential damages of any character arising as a result of this License or
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26  */
27 
28 #pragma once
29 
30 // clang-format off
31 
34 
35 #include "DeviceObject.h"
36 #include "RenderPass.h"
37 #include "TextureView.h"
38 
40 
41 // {05DA9E47-3CA6-4F96-A967-1DDDC53181A6}
42 static const struct INTERFACE_ID IID_Framebuffer =
43  { 0x5da9e47, 0x3ca6, 0x4f96, { 0xa9, 0x67, 0x1d, 0xdd, 0xc5, 0x31, 0x81, 0xa6 } };
44 
47 
49  IRenderPass* pRenderPass DEFAULT_INITIALIZER(nullptr);
50 
52  Uint32 AttachmentCount DEFAULT_INITIALIZER(0);
53 
55  ITextureView* const* ppAttachments DEFAULT_INITIALIZER(nullptr);
56 
59 
62 
64  Uint32 NumArraySlices DEFAULT_INITIALIZER(0);
65 };
67 
68 #if DILIGENT_CPP_INTERFACE
69 
71 
74 {
75 public:
76  virtual const FramebufferDesc& DILIGENT_CALL_TYPE GetDesc() const override = 0;
77 };
78 
79 #else
80 
81 struct IFramebuffer;
82 
83 // C requires that a struct or union has at least one member
84 //struct IFramebufferMethods
85 //{
86 //};
87 
88 struct IFramebufferVtbl
89 {
90  struct IObjectMethods Object;
91  struct IDeviceObjectMethods DeviceObject;
92  //struct IFramebufferMethods Framebuffer;
93 };
94 
95 typedef struct IFramebuffer
96 {
97  struct IFramebufferVtbl* pVtbl;
98 } IFramebuffer;
99 
100 #endif
101 
102 DILIGENT_END_NAMESPACE // namespace Diligent
Diligent::INTERFACE_ID
struct INTERFACE_ID INTERFACE_ID
Definition: InterfaceID.h:54
TextureView.h
Diligent::ITextureView
Texture view interface.
Definition: TextureView.h:202
Diligent::IFramebuffer
Framebuffer interface.
Definition: Framebuffer.h:73
Diligent::IDeviceObject
Base interface for all objects created by the render device Diligent::IRenderDevice.
Definition: DeviceObject.h:52
Diligent::DeviceObjectAttribs
Describes common device object attributes.
Definition: GraphicsTypes.h:1196
DILIGENT_END_NAMESPACE
#define DILIGENT_END_NAMESPACE
Definition: CommonDefinitions.h:86
DILIGENT_DERIVE
#define DILIGENT_DERIVE(TypeName)
Definition: CommonDefinitions.h:90
DILIGENT_CALL_TYPE
#define DILIGENT_CALL_TYPE
Definition: CommonDefinitions.h:45
Diligent::Uint32
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
DEFAULT_INITIALIZER
#define DEFAULT_INITIALIZER(x)
Definition: CommonDefinitions.h:93
RenderPass.h
DeviceObject.h
Diligent::FramebufferDesc
Framebuffer description.
Definition: Framebuffer.h:46
DILIGENT_BEGIN_NAMESPACE
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition: CommonDefinitions.h:82
Diligent::IRenderPass
Render pass interface.
Definition: RenderPass.h:369
Diligent
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37