|
Diligent Engine
v.2.4.g
|
Go to the source code of this file.
Namespaces | |
| Diligent | |
| The library uses Direct3D-style math: | |
| Diligent::GLSLangUtils | |
Functions | |
| void | Diligent::GLSLangUtils::InitializeGlslang () |
| void | Diligent::GLSLangUtils::FinalizeGlslang () |
| std::vector< unsigned int > | Diligent::GLSLangUtils::GLSLtoSPIRV (SHADER_TYPE ShaderType, const char *ShaderSource, int SourceCodeLen, const ShaderMacro *Macros, IShaderSourceInputStreamFactory *pShaderSourceStreamFactory, SpirvVersion Version, IDataBlob **ppCompilerOutput) |
| std::vector< unsigned int > | Diligent::GLSLangUtils::HLSLtoSPIRV (const ShaderCreateInfo &ShaderCI, const char *ExtraDefinitions, IDataBlob **ppCompilerOutput) |
1.8.17