Diligent Engine
v.2.4.g
Graphics
GraphicsEngineD3D12
include
GenerateMips.hpp
Go to the documentation of this file.
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/*
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* Copyright 2019-2021 Diligent Graphics LLC
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* Copyright 2015-2019 Egor Yusov
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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* In no event and under no legal theory, whether in tort (including negligence),
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* contract, or otherwise, unless required by applicable law (such as deliberate
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* and grossly negligent acts) or agreed to in writing, shall any Contributor be
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* liable for any damages, including any direct, indirect, special, incidental,
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* or consequential damages of any character arising as a result of this License or
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* out of the use or inability to use the software (including but not limited to damages
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* for loss of goodwill, work stoppage, computer failure or malfunction, or any and
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* all other commercial damages or losses), even if such Contributor has been advised
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* of the possibility of such damages.
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*/
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// The source code in this file is derived from ColorBuffer.h and GraphicsCore.h developed by Minigraph
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// Original source files header:
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//
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// Copyright (c) Microsoft. All rights reserved.
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// This code is licensed under the MIT License (MIT).
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// THIS CODE IS PROVIDED *AS IS* WITHOUT WARRANTY OF
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// ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING ANY
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// IMPLIED WARRANTIES OF FITNESS FOR A PARTICULAR
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// PURPOSE, MERCHANTABILITY, OR NON-INFRINGEMENT.
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//
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// Developed by Minigraph
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//
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// Author: James Stanard
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//
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#pragma once
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namespace
Diligent
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{
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class
GenerateMipsHelper
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{
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public
:
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GenerateMipsHelper
(ID3D12Device* pd3d12Device);
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void
GenerateMips
(ID3D12Device* pd3d12Device,
class
TextureViewD3D12Impl
* pTexView,
class
CommandContext
& Ctx)
const
;
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private
:
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CComPtr<ID3D12RootSignature> m_pGenerateMipsRS;
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CComPtr<ID3D12PipelineState> m_pGenerateMipsLinearPSO[4];
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CComPtr<ID3D12PipelineState> m_pGenerateMipsGammaPSO[4];
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};
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}
// namespace Diligent
Diligent::TextureViewD3D12Impl
Texture view object implementation in Direct3D12 backend.
Definition:
TextureViewD3D12Impl.hpp:41
Diligent::CommandContext
Definition:
CommandContext.hpp:66
Diligent::GenerateMipsHelper
Definition:
GenerateMips.hpp:55
Diligent::GenerateMipsHelper::GenerateMipsHelper
GenerateMipsHelper(ID3D12Device *pd3d12Device)
Definition:
GenerateMips.cpp:67
Diligent::GenerateMipsHelper::GenerateMips
void GenerateMips(ID3D12Device *pd3d12Device, class TextureViewD3D12Impl *pTexView, class CommandContext &Ctx) const
Definition:
GenerateMips.cpp:115
Diligent
The library uses Direct3D-style math:
Definition:
AdvancedMath.hpp:37
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