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| #define | INIT_VALUE_TYPE_STR(ValType) ValueTypeStrings[ValType] = #ValType |
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| #define | INIT_TEX_VIEW_FORMAT_INFO(TexFmt, SRVFmt, RTVFmt, DSVFmt, UAVFmt) |
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| #define | INIT_TEX_FORMAT_INFO(TexFmt, ComponentSize, NumComponents, ComponentType, IsTypeless, BlockWidth, BlockHeight) FmtAttribs[ TexFmt ] = TextureFormatAttribs(#TexFmt, TexFmt, ComponentSize, NumComponents, ComponentType, IsTypeless, BlockWidth, BlockHeight); |
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| #define | INIT_TEX_VIEW_TYPE_NAME(ViewType) TexViewLiteralNames[ViewType] = #ViewType |
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| #define | INIT_BUFF_VIEW_TYPE_NAME(ViewType) BuffViewLiteralNames[ViewType] = #ViewType |
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| #define | RETURN_SHADER_TYPE_NAME(ShaderType) case ShaderType: return #ShaderType; |
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| #define | STENCIL_OP_TO_STR(Op) case Op: return #Op |
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| #define | BLEND_FACTOR_TO_STR(Factor) case Factor: return #Factor |
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| #define | BLEND_OP_TO_STR(BlendOp) case BlendOp: return #BlendOp |
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| #define | FILL_MODE_TO_STR(Mode) case Mode: return #Mode |
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| #define | CULL_MODE_TO_STR(Mode) case Mode: return #Mode |
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| #define | INIT_USGAGE_STR(Usage) UsageStrings[Usage] = #Usage |
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| #define | BIND_FLAG_STR_CASE(Flag) case Flag: return #Flag; |
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| #define | CPU_ACCESS_FLAG_STR_CASE(Flag) case Flag: return #Flag; |
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| #define | INIT_BUFF_MODE_STR(Mode) BufferModeStrings[Mode] = #Mode |
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| #define | SRF_TRANSFORM_CASE(Transform) case Transform: return #Transform |
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| #define | VERIFY_EXCLUSIVE_STATE(ExclusiveState) |
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| const Char * | Diligent::GetValueTypeString (VALUE_TYPE Val) |
| | Returns the string representing the specified value type. More...
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| TEXTURE_FORMAT | Diligent::GetDefaultTextureViewFormat (TEXTURE_FORMAT TextureFormat, TEXTURE_VIEW_TYPE ViewType, Uint32 BindFlags) |
| | Returns the default format for a specified texture view type. More...
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| const TextureFormatAttribs & | Diligent::GetTextureFormatAttribs (TEXTURE_FORMAT Format) |
| | Returns invariant texture format attributes, see TextureFormatAttribs for details. More...
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| const Char * | Diligent::GetTexViewTypeLiteralName (TEXTURE_VIEW_TYPE ViewType) |
| | Returns the literal name of a texture view type. For instance, for a shader resource view, "TEXTURE_VIEW_SHADER_RESOURCE" will be returned. More...
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| const Char * | Diligent::GetBufferViewTypeLiteralName (BUFFER_VIEW_TYPE ViewType) |
| | Returns the literal name of a buffer view type. For instance, for an unordered access view, "BUFFER_VIEW_UNORDERED_ACCESS" will be returned. More...
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| const Char * | Diligent::GetShaderTypeLiteralName (SHADER_TYPE ShaderType) |
| | Returns the literal name of a shader type. For instance, for a pixel shader, "SHADER_TYPE_PIXEL" will be returned. More...
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| String | Diligent::GetShaderStagesString (SHADER_TYPE ShaderStages) |
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| const Char * | Diligent::GetShaderVariableTypeLiteralName (SHADER_RESOURCE_VARIABLE_TYPE VarType, bool bGetFullName=false) |
| | Returns the literal name of a shader variable type. For instance, for SHADER_RESOURCE_VARIABLE_TYPE_STATIC, if bGetFullName == true, "SHADER_RESOURCE_VARIABLE_TYPE_STATIC" will be returned; if bGetFullName == false, "static" will be returned. More...
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| const Char * | Diligent::GetShaderResourceTypeLiteralName (SHADER_RESOURCE_TYPE ResourceType, bool bGetFullName=false) |
| | Returns the literal name of a shader resource type. For instance, for SHADER_RESOURCE_TYPE_CONSTANT_BUFFER, if bGetFullName == true, "SHADER_RESOURCE_TYPE_CONSTANT_BUFFER" will be returned; if bGetFullName == false, "constant buffer" will be returned. More...
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| const Char * | Diligent::GetFilterTypeLiteralName (FILTER_TYPE FilterType, bool bGetFullName) |
| | Returns the literal name of a filter type. For instance, for FILTER_TYPE_POINT, if bGetFullName == true, "FILTER_TYPE_POINT" will be returned; if bGetFullName == false, "point" will be returned. More...
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| const Char * | Diligent::GetTextureAddressModeLiteralName (TEXTURE_ADDRESS_MODE AddressMode, bool bGetFullName) |
| | Returns the literal name of a texture address mode. For instance, for TEXTURE_ADDRESS_WRAP, if bGetFullName == true, "TEXTURE_ADDRESS_WRAP" will be returned; if bGetFullName == false, "wrap" will be returned. More...
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| const Char * | Diligent::GetComparisonFunctionLiteralName (COMPARISON_FUNCTION ComparisonFunc, bool bGetFullName) |
| | Returns the literal name of a comparison function. For instance, for COMPARISON_FUNC_LESS, if bGetFullName == true, "COMPARISON_FUNC_LESS" will be returned; if bGetFullName == false, "less" will be returned. More...
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| const Char * | Diligent::GetStencilOpLiteralName (STENCIL_OP StencilOp) |
| | Returns the literal name of a stencil operation. More...
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| const Char * | Diligent::GetBlendFactorLiteralName (BLEND_FACTOR BlendFactor) |
| | Returns the literal name of a blend factor. More...
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| const Char * | Diligent::GetBlendOperationLiteralName (BLEND_OPERATION BlendOp) |
| | Returns the literal name of a blend operation. More...
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| const Char * | Diligent::GetFillModeLiteralName (FILL_MODE FillMode) |
| | Returns the literal name of a fill mode. More...
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| const Char * | Diligent::GetCullModeLiteralName (CULL_MODE CullMode) |
| | Returns the literal name of a cull mode. More...
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| const Char * | Diligent::GetMapTypeString (MAP_TYPE MapType) |
| | Returns the string containing the map type. More...
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| const Char * | Diligent::GetUsageString (USAGE Usage) |
| | Returns the string containing the usage. More...
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| const Char * | Diligent::GetResourceDimString (RESOURCE_DIMENSION TexType) |
| | Returns the string containing the texture type. More...
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| const Char * | Diligent::GetBindFlagString (Uint32 BindFlag) |
| | Returns the string containing single bind flag. More...
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| String | Diligent::GetBindFlagsString (Uint32 BindFlags, const char *Delimeter="|") |
| | Returns the string containing the bind flags. More...
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| String | Diligent::GetCPUAccessFlagsString (Uint32 CpuAccessFlags) |
| | Returns the string containing the CPU access flags. More...
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| template<typename T > |
| String | Diligent::ToString (T Val) |
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| String | Diligent::GetTextureDescString (const TextureDesc &Desc) |
| | Returns the string containing the texture description. More...
|
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| const Char * | Diligent::GetBufferModeString (BUFFER_MODE Mode) |
| | Returns the string containing the buffer mode description. More...
|
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| String | Diligent::GetBufferFormatString (const BufferFormat &Fmt) |
| | Returns the string containing the buffer format description. More...
|
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| String | Diligent::GetBufferDescString (const BufferDesc &Desc) |
| | Returns the string containing the buffer description. More...
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| const Char * | Diligent::GetResourceStateFlagString (RESOURCE_STATE State) |
| | Returns the string containing the buffer mode description. More...
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| String | Diligent::GetResourceStateString (RESOURCE_STATE State) |
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| const char * | Diligent::GetQueryTypeString (QUERY_TYPE QueryType) |
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| const char * | Diligent::GetSurfaceTransformString (SURFACE_TRANSFORM SrfTransform) |
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| const char * | Diligent::GetPipelineTypeString (PIPELINE_TYPE PipelineType) |
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| const char * | Diligent::GetShaderCompilerTypeString (SHADER_COMPILER Compiler) |
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| String | Diligent::GetPipelineResourceFlagsString (PIPELINE_RESOURCE_FLAGS Flags, bool GetFullName=false, const char *DelimeterString="|") |
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| PIPELINE_RESOURCE_FLAGS | Diligent::GetValidPipelineResourceFlags (SHADER_RESOURCE_TYPE ResourceType) |
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| Uint32 | Diligent::ComputeMipLevelsCount (Uint32 Width) |
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| Uint32 | Diligent::ComputeMipLevelsCount (Uint32 Width, Uint32 Height) |
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| Uint32 | Diligent::ComputeMipLevelsCount (Uint32 Width, Uint32 Height, Uint32 Depth) |
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| bool | Diligent::VerifyResourceStates (RESOURCE_STATE State, bool IsTexture) |
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| MipLevelProperties | Diligent::GetMipLevelProperties (const TextureDesc &TexDesc, Uint32 MipLevel) |
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| ADAPTER_VENDOR | Diligent::VendorIdToAdapterVendor (Uint32 VendorId) |
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| bool | Diligent::IsConsistentShaderType (SHADER_TYPE ShaderType, PIPELINE_TYPE PipelineType) |
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| Int32 | Diligent::GetShaderTypePipelineIndex (SHADER_TYPE ShaderType, PIPELINE_TYPE PipelineType) |
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| SHADER_TYPE | Diligent::GetShaderTypeFromPipelineIndex (Int32 Index, PIPELINE_TYPE PipelineType) |
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| PIPELINE_TYPE | Diligent::PipelineTypeFromShaderStages (SHADER_TYPE ShaderStages) |
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| Uint32 | Diligent::GetStagingTextureLocationOffset (const TextureDesc &TexDesc, Uint32 ArraySlice, Uint32 MipLevel, Uint32 Alignment, Uint32 LocationX, Uint32 LocationY, Uint32 LocationZ) |
| | Returns an offset from the beginning of the buffer backing a staging texture to the specified location within the given subresource. More...
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| BufferToTextureCopyInfo | Diligent::GetBufferToTextureCopyInfo (const TextureDesc &TexDesc, Uint32 MipLevel, const Box &Region, Uint32 RowStrideAlignment) |
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| void | Diligent::CopyTextureSubresource (const TextureSubResData &SrcSubres, Uint32 NumRows, Uint32 NumDepthSlices, Uint32 RowSize, void *pDstData, Uint32 DstRowStride, Uint32 DstDepthStride) |
| | Copies texture subresource data on the CPU. More...
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