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33 #include "../../GraphicsEngine/interface/RenderDevice.h"
39 {0xc7987c98, 0x87fe, 0x4309, {0xae, 0x88, 0xe9, 0x8f, 0x4, 0x4b, 0x0, 0xf6}};
41 #define DILIGENT_INTERFACE_NAME IRenderDeviceD3D12
42 #include "../../../Primitives/interface/DefineInterfaceHelperMacros.h"
44 #define IRenderDeviceD3D12InclusiveMethods \
45 IRenderDeviceInclusiveMethods; \
46 IRenderDeviceD3D12Methods RenderDeviceD3D12
82 ID3D12Resource* pd3d12Texture,
98 ID3D12Resource* pd3d12Buffer,
114 ID3D12Resource* pd3d12BLAS,
130 ID3D12Resource* pd3d12TLAS,
137 #include "../../../Primitives/interface/UndefInterfaceHelperMacros.h"
139 #if DILIGENT_C_INTERFACE
143 # define IRenderDeviceD3D12_GetD3D12Device(This) CALL_IFACE_METHOD(RenderDeviceD3D12, GetD3D12Device, This)
144 # define IRenderDeviceD3D12_GetNextFenceValue(This, ...) CALL_IFACE_METHOD(RenderDeviceD3D12, GetNextFenceValue, This, __VA_ARGS__)
145 # define IRenderDeviceD3D12_GetCompletedFenceValue(This, ...) CALL_IFACE_METHOD(RenderDeviceD3D12, GetCompletedFenceValue, This, __VA_ARGS__)
146 # define IRenderDeviceD3D12_IsFenceSignaled(This, ...) CALL_IFACE_METHOD(RenderDeviceD3D12, IsFenceSignaled, This, __VA_ARGS__)
147 # define IRenderDeviceD3D12_CreateTextureFromD3DResource(This, ...) CALL_IFACE_METHOD(RenderDeviceD3D12, CreateTextureFromD3DResource, This, __VA_ARGS__)
148 # define IRenderDeviceD3D12_CreateBufferFromD3DResource(This, ...) CALL_IFACE_METHOD(RenderDeviceD3D12, CreateBufferFromD3DResource, This, __VA_ARGS__)
149 # define IRenderDeviceD3D12_CreateBLASFromD3DResource(This, ...) CALL_IFACE_METHOD(RenderDeviceD3D12, CreateBLASFromD3DResource, This, __VA_ARGS__)
150 # define IRenderDeviceD3D12_CreateTLASFromD3DResource(This, ...) CALL_IFACE_METHOD(RenderDeviceD3D12, CreateTLASFromD3DResource, This, __VA_ARGS__)
#define DILIGENT_END_INTERFACE
Definition: DefineInterfaceHelperMacros.h:88
Exposes Direct3D12-specific functionality of a render device.
Definition: RenderDeviceD3D12.h:51
struct INTERFACE_ID INTERFACE_ID
Definition: InterfaceID.h:54
#define VIRTUAL
Definition: DefineInterfaceHelperMacros.h:83
Top-level AS description.
Definition: TopLevelAS.h:49
#define DILIGENT_BEGIN_INTERFACE(Name, Base)
Definition: CommonDefinitions.h:97
uint64_t Uint64
64-bit unsigned integer
Definition: BasicTypes.h:50
Top-level AS interface.
Definition: TopLevelAS.h:151
#define THIS
Definition: DefineInterfaceHelperMacros.h:81
Buffer interface.
Definition: Buffer.h:187
#define PURE
Definition: DefineInterfaceHelperMacros.h:85
Render device interface.
Definition: RenderDevice.h:75
#define DILIGENT_END_NAMESPACE
Definition: CommonDefinitions.h:86
uint32_t Uint32
32-bit unsigned integer
Definition: BasicTypes.h:51
bool Bool
Boolean.
Definition: BasicTypes.h:59
Buffer description.
Definition: Buffer.h:74
#define REF
Definition: DefineGlobalFuncHelperMacros.h:39
#define METHOD(Name)
Definition: DefineInterfaceHelperMacros.h:87
#define DILIGENT_BEGIN_NAMESPACE(Name)
Definition: CommonDefinitions.h:82
Bottom-level AS interface.
Definition: BottomLevelAS.h:207
RESOURCE_STATE
Resource usage state.
Definition: GraphicsTypes.h:2814
Bottom-level AS description.
Definition: BottomLevelAS.h:145
Texture inteface.
Definition: Texture.h:273
The library uses Direct3D-style math:
Definition: AdvancedMath.hpp:37
#define THIS_
Definition: DefineInterfaceHelperMacros.h:82