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Diligent Engine
v.2.4.g
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#include <array>#include <vector>#include "BufferGLImpl.hpp"#include "TextureBaseGL.hpp"#include "SamplerGLImpl.hpp"#include "ShaderResourceCacheCommon.hpp"Go to the source code of this file.
Classes | |
| class | Diligent::ShaderResourceCacheGL |
| The class implements a cache that holds resources bound to a specific GL program. More... | |
| struct | Diligent::ShaderResourceCacheGL::CachedUB |
| Describes a resource bound to a uniform buffer or a shader storage block slot. More... | |
| struct | Diligent::ShaderResourceCacheGL::CachedResourceView |
| Describes a resource bound to a sampler or an image slot. More... | |
| struct | Diligent::ShaderResourceCacheGL::CachedSSBO |
Namespaces | |
| Diligent | |
| The library uses Direct3D-style math: | |
1.8.17