BufferD3D11Impl class final
Buffer object implementation in Direct3D11 backend.
Contents
- Reference
Base classes
-
template<typename EngineImplTraits>class BufferBase<EngineD3D11ImplTraits>
- Template class implementing base functionality of the buffer object.
Public functions
- auto GetD3D11Buffer() -> ID3D11Buffer* final
- Implementation of IBufferD3D11::
GetD3D11Buffer(). - auto GetNativeHandle() -> void* final
- Implementation of IBuffer::
GetNativeHandle().