#include <D3D12DynamicHeap.hpp>
◆ D3D12DynamicPage() [1/3]
| Diligent::D3D12DynamicPage::D3D12DynamicPage |
( |
ID3D12Device * |
pd3d12Device, |
|
|
Uint64 |
Size |
|
) |
| |
◆ D3D12DynamicPage() [2/3]
◆ D3D12DynamicPage() [3/3]
◆ GetCPUAddress()
| void* Diligent::D3D12DynamicPage::GetCPUAddress |
( |
Uint64 |
Offset | ) |
|
|
inline |
◆ GetD3D12Buffer()
| ID3D12Resource* Diligent::D3D12DynamicPage::GetD3D12Buffer |
( |
| ) |
|
|
inline |
◆ GetGPUAddress()
| D3D12_GPU_VIRTUAL_ADDRESS Diligent::D3D12DynamicPage::GetGPUAddress |
( |
Uint64 |
Offset | ) |
|
|
inline |
◆ GetSize()
| Uint64 Diligent::D3D12DynamicPage::GetSize |
( |
| ) |
const |
|
inline |
◆ IsValid()
| bool Diligent::D3D12DynamicPage::IsValid |
( |
| ) |
const |
|
inline |
◆ operator=() [1/2]
◆ operator=() [2/2]
The documentation for this class was generated from the following files: