SamplerD3D12Impl class final
Sampler object implementation in Direct3D12 backend.
Contents
- Reference
Base classes
-
template<typename EngineImplTraits>class SamplerBase<EngineD3D12ImplTraits>
- Template class implementing base functionality of the sampler object.
Public functions
- auto GetCPUDescriptorHandle() -> D3D12_CPU_DESCRIPTOR_HANDLE override
- Implementation of ISamplerD3D12::
GetCPUDescriptorHandle().