template<typename EngineImplTraits>
Diligent::ShaderBindingTableBase class

Template class implementing base functionality of the shader binding table object.

Template parameters
EngineImplTraits - Engine implementation type traits.

Base classes

template<class BaseInterface, typename RenderDeviceImplType, typename ObjectDescType>
class DeviceObjectBase<EngineImplTraits::ShaderBindingTableInterface, EngineImplTraits::RenderDeviceImplType, ShaderBindingTableDesc>
Template class implementing base functionality of the device object.

Constructors, destructors, conversion operators

ShaderBindingTableBase(IReferenceCounters* pRefCounters, RenderDeviceImplType* pDevice, const ShaderBindingTableDesc& Desc, bool bIsDeviceInternal = false)

Function documentation

template<typename EngineImplTraits>
Diligent::ShaderBindingTableBase<EngineImplTraits>::ShaderBindingTableBase(IReferenceCounters* pRefCounters, RenderDeviceImplType* pDevice, const ShaderBindingTableDesc& Desc, bool bIsDeviceInternal = false)

Parameters
pRefCounters - Reference counters object that controls the lifetime of this SBT.
pDevice - Pointer to the device.
Desc - SBT description.
bIsDeviceInternal - Flag indicating if the BLAS is an internal device object and must not keep a strong reference to the device.